In not straying too far from what made its predecessors so compelling, Splatoon 3 has carved a niche for itself that makes it one of the better online options on Nintendo Switch, and the legitimacy and longevity of modes like Turf War has now been properly proven. This is a game that's very accessible, and although it doesn't reinvent much and will be impressively familiar to anyone who has played Splatoon or Splatoon 2, that's not necessarily a bad thing. It's a game that knows itself well, never threatening to get too lost in the subtleties of its post-apocalyptic tones in its single-player narrative or in the skill requirements needed to compete in its multiplayer modes. Really, there's very little to dislike about Splatoon 3. The character designs that litter the streets of Splatsville are incredibly fun to examine, and the city itself has nooks and crannies that are always a delight to get to know better. The music and art design of Splatoon 3, on the other hand, are anything but straightforward. Motion controls are fun and intuitive in docked mode, but unwieldly and difficult in handheld it's highly recommended that you switch motion controls off in handheld, unless you're willing to sit in an upright position for hours staring down at a screen held exactly chest-high. Controls are fairly straightforward in Splatoon 3, though the difference between the styles and docked or handheld mode are night and day.